On the Subject of Question Mark
Look, someone made the lucky block from Minecraft into a module!
- The module will look like the Powerup Block from the game Super Mario Bros. To disarm it, begin by pushing and holding it at any time.
 - While the module is held, it will display four rapidly cycling images from table 1T3M.
 - Take the sum of the numbers associated with each image and subtract 15 until you get a number between 1 and 15.
 - Going in reading order, count the images in table 1T3M and pick the one corresponding to the number you got. That is your target image.
 - If the target image is not displayed on the module, pick the spatially closest image (center-to-center) in the table that’s present on the module as your target image. If there are several, either may be used.
 - Release when the last seconds digit on the bomb’s timer is the number associated with the target image.
 
Table 1T3M
![]() 2  | 
                        ![]() 1  | 
                        ![]() 7  | 
                        ![]() 3  | 
                        ![]() 4*  | 
                    
![]() 9  | 
                        ![]() 6  | 
                        ![]() 8  | 
                        ![]() 1  | 
                        ![]() 3  | 
                    
![]() 8  | 
                        ![]() 4  | 
                        ![]() 5  | 
                        ![]() 6  | 
                        ![]() 2  | 
                    
* Note: Do not use this as your target image.














